Essentials
Let’s have a look at folder structure in extraordinary way: from bottom to top
Utils |
Folder includes plenty of useful extensions and methods for speeding up the developing process |
ProtoTiles -> Map Editor |
Folder contains scripts for drawing Map Editor window and logic of Brush tools at the scene View. Also, it includes several resources for UI of Map window |
ProtoTiles -> Map -> Rules |
Rules implemented as scriptable objects which specify logic for identifying walkable tiles |
ProtoTiles -> Map -> Scripts |
Includes wrappers for initials settings which usually contain Entity word. Also, the main script MapSettings with its dependencies is located here. |
ProtoTiles -> Map -> Tags |
Only one tag named NotMovable. It should be added to tile presets which will stop considering tile as vacant for pathfinding algorithm |
ProtoTiles -> Examples |
Contains 2 example maps with square and hexagonal tiles. Details at the Examples section |
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