This handler is about conditions which define should the game be finished or not. They are checked at the end of every turn. Also, this handler determines the winners. Current version has two options:

  1. OneSquadLeft defines finish of the game when less than or equal to one squad left
  2. OneAllyTeamLeft defines finish of the game when less than or equal to one ally left. This means that we divide the whole number of players into ally sides and if only one ally side left and all of its enemies are dead then the game finishes.

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