On Turn Start Action
Action which is executed every turn at the start of turn
SuperTiles 1.4.7 supports only three action type
1. Adding resources - add resources using formula: The amount of units that contain specific tag multiplied by the given value
Example: Add (3000 x Amount of Building units which is contolled by current player) money to the player
- Add Resources - enables/disables action
- Resource Count Unit - the amount of units that contain specific certain tag
- Resource Value - the value which would be multiplied by previous value
2. Healing unit which shares the tile with the specific ally unit
Example: All Base units heal 2 health points to ally units which share the owner's tile and their UnitData is not equal Base
- Heal Ally In Tile - enables/disables action
- Heal Ally in Tile Heal All Except - units which are NOT heal targets
- Heal Ally In Tile Healer - units which are healers
- Heal Ally In Team Amout - the amount of the heal
3. Self heal
Example: All Base units heal 2 health points to themselves when there is no any other unit in their tile
- Heal Self - enables/disables action
- Heal Self Target - what units should be self healed
- Heal Self Blocker - what kind of units block self healing proccess if they occupy the same tile as the heal target unit
- Heal Self Amount - the amount of the heal power
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